​SHORT BIO
​Born in Taiwan, Paul is currently a research scientist in Adobe London Lab. He earned a Ph.D. at Technische Universität München and M.Sc. and B.Sc. from NCKU.
Paul's main research focus lies in building digital humans, in particular capturing 3D human bodies from all kinds of data, e.g., monocular videos, multi-view videos or scans etc.
Being both a research scientist and a cosmopolitan, he greatly enjoys working in different countries to closely experience local cultures. He was a postdoc in Max Planck Institute for Intelligent Systems. He spent summers interning at Microsoft Research Redmond and Disney Research Zurich. In addition, he is fond of jogging, hiking and traveling.
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To learn more about Huang's latest work, please also visit this website; for his earlier work, visit this website.
2004 - 2008
National Cheng-Kung University, Taiwan
Bachelor of Science (B.Sc.)
EDUCATION
2012 - 2016
Technische Universität München, Germany
Dr. rer. nat. (Ph.D.)
AWARD
Summa cum laude for doctoral dissertation, TUM, 2016
Best paper award runner up, International Conference on 3D Vision, 2013 (Committee: Rick Szeliski, Marc Pollefeys and Philippos Mordohai ) (link)
Government Scholarship for Study Abroad, Ministry of Education, Taiwan R.O.C., 2011
2008 - 2010
National Cheng-Kung University, Taiwan
Master of Science (M.Sc.)
Best Paper Candidate, CVPR 2021 (32 out of 7500 submissions, link)
Best Paper Candidate, CVPR 2022 (33 out of 8000 submissions, link)